Quote from: Jack798 on 28.07.2009 10:08:51
3. What factors the game uses to define the size of rangers/transport/pirates hulls?
at generation, variables $current_game_day; $galactic_capital;(not only player`s) $bot`s_planet_tech_level.

I play games for over 17 years now, and I have had experience with mods since 10 years ago.
What I want to know is what file should I modificate to remove/change the $galactic_capital from factoring in.
I love this game, but its not realistic, coherent, immersive, or rewarding to play under the concept of "level scalling".
Im not arguing this with anybody. Its not the point. I just want to know how to modificate this. I dont need help on how to play the game or how to appreciate it or what strategies to use, no offense to anybody. Its simply that free roam open ended role playing games only make sense with a sense of relative character progression, the whole point is to surpass the power curve by investing time and effort, doing quests, killing enemies, being a hero. The npcs on the game dont work for their stuff, they are spawned with it and the conditions are heavilly affected by me, this constitutes "level scalling" and its an abomination of design decision. I want to extirp it.
Can anyone on the russian side help? Could you guys make a topic in russian asking, please?
Just need to know what files to open, with wich program, and where to change.
Also, when I used a cheat, I didnt used the in-game cheats. I hacked the game myself to confirm the "level scalling". The game calculates the value of your equipped items and the money you have available. Even if you have the crappiest hull with the minimum equippment, if you give yourself one million the game will start spawning npcs with average 1000 hull, this in march 3300.
The tech level and the game time are MINOR factors, INSIGNIFICANT FACTORS. What really affects it the ammount of money you have+value of equipment.
The richer and better equipped you are, the stronger the enemies are, the more you waste in repairs. Its designed in a way that you dont really want the cream of the crop equipment, mainly the equipments that matter most.
I have to find a way to increase my relative advantage the more I play, instead of the game cheating npcs spawned with my relative strenght without any effort whatsoever.
I was the guy who traded for months, helped planets, made a fortune in good opportunities. I was the guy who liberated systems. I was the guy who killed the dominators alone using hit and run tactics with my rocket launchers. I collected the nodes, turn them in and bought micromodules. Ive spent hours searching the market for low size parts high tech parts.... My hard work enduring the challenges of the world, surviving, getting stronger and more powerfull.
AND HOW THE HELL DOES SUDDENLY NPCS START APPEARING WITH SIZE 15-20 PARTS OF THE HIGHEST TECH ALL OUTFITTED WITH RARE MICROMODULES OF WICH IM STILL TRYING TO GET?! THIS IS FRUSTRATING. I HAVE TO CHANGE THIS BULLSHIT TO EVER THINK OF PLAYING AGAIN.
Can anyone help? Thanks in advance.
